20 April, 2010

WALL-E . Looking at Sound

Wall E is an amazingly well created film. Despite having little or no dialog in it, it shows that a movie can still owe with only sounds. The reason for this was because they focused on creating new noises and ambiance sounds for every minute detail. Every character has it's own unique identity and this is portrayed with the sound behind it.
In Animation and sound design, you get nothing for free. It's hard to walk onto a set and know what the sound is going to be like, or the voices that would be depicted. In that case, sound really means everything here. From each squeak,bump,noise splat to the voices of Wall-E and Eve - everything has it's own meaning. Ben Burtt the academy acclaimed winner for the sounds of Star Wars, was asked to produce the noise for this film. He looks into the past of what sounds have been created by Disney, and the way they showed this.
One thing that still presents itself to me as being outstanding is the way the film is shot. Without adding too much details, you can get characters like Wall E to appear more realistic, than having something too clean and polished like Eve. The use of Depth of Field in shots and the shift of focus is something that for me, gives the film more credibility.

Below you will find a link, unfortunately I was unable to embed the video, but it is from the extra footage of Wall E DVD.

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