21 May, 2010

Dynamic Animation

In order not to have to create all the individual movements and change angles of the Dominoes, I have used Dynamic Rendering to make this animation happen.


(Excuse the Bad quality as it was only a quick Playblast render.)

To make the dynamic animation, I used Rigid Bodies on the floor and the cube( that sets off the dominoes). Then, I placed them slightly higher than the ground and applied a Gravity Field on them. Once everything was done, I keyframed the cube, at the start of the domino, then passing the domino and keyframed yet again 1-15.

The results can be seen above.

Overall I am pleased.